/*A T shaped building*/ FLOORS = 70; SIZE = 1.0; r = new Random(0); //textures win = new Texture[3]; for (i=0; i<3; i++) { win[i] = new UniformTexture(); win[i].specularity = 0.3f; win[i].shininess = 1.0f; } win[0].diffuseColor.setRGB(0.8, 0.8, 0.8); win[1].diffuseColor.setRGB(0.4, 0.4, 0.8); win[2].diffuseColor.setRGB(0.4, 0.4, 0.8); conc = new UniformTexture(); conc.diffuseColor.setRGB(0.7, 0.7, 0.7); conc.specularity = 0.1f; conc.shininess = 0.5f; //top of T box = new Cube(64*SIZE, (FLOORS+2)*SIZE, 16*SIZE); box.setTexture(conc, conc.getDefaultMapping(box)); p = new Vec3(0.0, (FLOORS+2)*SIZE/2.0, 0.0); script.addObject(box, new CoordinateSystem(p, 0, 0, 0)); for (i=0; i